Mar 15, 2006, 08:36 PM // 20:36 | #1 |
Frost Gate Guardian
Join Date: May 2005
Location: Fissure of Woe
Guild: [DPAD] Dont Provoke Accept Defeat
Profession: W/N
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Can I Upgrade to Guild Wars CE?
Was lookin for a bit of help here. My issue is, can i upgrade my normal acount to the CE and keep the characters I already obtain?
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Mar 15, 2006, 08:51 PM // 20:51 | #2 |
Krytan Explorer
Join Date: Feb 2006
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yes, buy a ce and apply the key to your old account.
don't expect more slots though, or it being cheap, you'll still pay the full price as if you had applid it seperately. |
Mar 15, 2006, 09:09 PM // 21:09 | #3 |
Frost Gate Guardian
Join Date: May 2005
Location: Fissure of Woe
Guild: [DPAD] Dont Provoke Accept Defeat
Profession: W/N
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figured that renegade, thx for the quick response/insight.
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Mar 15, 2006, 09:11 PM // 21:11 | #4 |
Academy Page
Join Date: Aug 2005
Location: AZ
Guild: SCC
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I also want to upgrade...why can ANet offer glowing hands for $20 or something???
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Mar 15, 2006, 09:16 PM // 21:16 | #5 |
Wilds Pathfinder
Join Date: Sep 2005
Location: Atlanta, GA (#guildwarsguru FTW!)
Guild: Biscuit Of Dewm [MEEP]
Profession: R/Mo
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Also, make sure the key has never been used (IE, you're buying a brand new collector's edition) if you can get lucky enough to find one that way without breaking the bank.
And yes, I know "selling" or "trading" accounts is against ToS, so save the flame-job, just wanted to make sure he didn't waste his money on something he couldn't apply to his "main" account. |
Mar 15, 2006, 09:20 PM // 21:20 | #6 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
devine aura will not be offered as a saparate option. |
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Mar 16, 2006, 12:21 AM // 00:21 | #7 |
Forge Runner
Join Date: Apr 2005
Location: Land of the Z Chest \o/
Guild: [NOT]-Nomads of Turmoil.
Profession: W/
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Well here's the thing about this.
(My theory out the window.) from Support Page: "Adding a Collector's Edition Access Key to a Standard Edition account will give the account access to the special in-game feature, the Divine Aura. However, adding additional access keys to an account will not free up any keys that were previously used to establish the account. Once a key is associated with an account, it cannot be removed from that account." Though someone at gwonline posted today about this and seems to be now getting a code=105. So, now why is it happening... The mod at gwonline suggested email Anet/support about it. If you havent done the key-merging, I too would suggest ask and get an official answer before you do it. (even if it's said in support page.) Last edited by Starsky-sama; Mar 16, 2006 at 01:10 AM // 01:10.. |
Mar 16, 2006, 12:28 AM // 00:28 | #8 |
Banned
Join Date: Feb 2006
Location: American Servers
Guild: Sin Squad [SIN]
Profession: W/
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Yeah, nobody has risked their money trying to do this thus far. Course Bill Gates can do it like he was dropping a penny. But then again, he doesn't play GW does he...?
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